Whack’em TON Mini Game Launches on Telegram with Exclusive Tap Game Features


The
pre-launch
of
the
highly
awaited
Telegram
mini-game,


Whack’em
TON
,
is
now
official.
Developed
by
BitStack
Developments
and
managed
by
Web3
RWA
Foundation,
Whack’em
TON
ensures
a
renewed
experience
for
gamers.


Whack’em
allows
players
to
join
the
TON
ecosystem
and
obtain
Whack’em
Tokens.
Whack’em
TON
is
bringing
a
new
kind
of
experience
for
any
gamer
or
Web3
fan
with
a
unique
competitive
edge.
The
project
clearly
features
a
community-first
approach
as
a
go-to-market
strategy.


Unleashing
the
Fun:
The
Whack’Em
TON
Project
Launch


Whack’Em
TON
is
an
addition
to
The
Open
Network’s
gaming
sector,
with
a
nice
experience
to
engage
and
reward
players.
This
game,
based
on
the
whack-a-mole
concept,
uses
blockchain
features
to
ensure
an
outstanding,
unique
competitive
edge
in
gameplay.


In
practical
terms,
users
will
be
playing
for
a
percentage
of
the
game’s
total
points
issued.
The
system
allows
gamers
to
directly
influence
their
share
of
the
Whack’em
token
airdrop.
To
reward
early
participation,
the
initial
airdrop
will
distribute
5%
of
the
total
supply.
The
team
mentioned
a
further
5%
airdropped
once
the
player
base
reaches
5
million
users.


This
policy
has
a
clear
strategy
behind
it,
which
is
to
ensure
that
competitiveness
is
robust.
For
the
players,
it
means
every
point
they
get
increases
the
potential
rewards
they
can
earn.


The
Gaming
Revolution
of
Telegram:
A
New
Market
Opportunity


The
team
behind
the
Whack’em
TON
project
has
a
very
clear
vision
for
the
market.
In
a
recent
interview,
Inal
Kardan
(Gaming
Lead
for
TON
Foundation)
highlighted
a
clear
path
for
this
new
gaming
ecosystem.
In
fact,
Kardan
believes
the
potential
for
market
expansion
in
Telegram’s
gaming
industry
to
be
huge.


The
ratio
of
users
playing
games
in
the
app
was
initially
only
1%,
but
it
has
grown
by
about
20%.
This
progression
represents
an
incredible
increase
in
user
engagement,
as
Kardan
underlined.


Successful
games
in
TON,
such
as
Notcoin
and
Hamster
Kombat,
have
thus
opened
a
brand-new
era
for
interactive
gaming.
The
Whack’em
TON
team
envisions
a
new
era
of
interactive
gaming
anchored
in
community
engagement
and
community
rewards.


The
launch
of
Whack’Em
TON
will
follow
this
new
trend
in
monetization.
The
project
will
have
an
emphasis
on
user
base
and
engagement
aside
from
the
conventional
in-app
purchase. 


Furthermore,
the
game
seeks
to
encourage
broad
adoption
and
development
within
the
wider
Web3
space.
The
strategy
gives
players
an
enjoyable
experience
inside
and
outside
of
the
game,
as
well
as
associated
benefits
within
that
ecosystem.


About
Whack’em
TON


Whack’em
TON
is
a
one-of-a-kind
Telegram
game
designed
by
BitStack
Developments
and
managed
by
the
Web3
RWA
Foundation.
It
packs
a
competitive
advantage
by
rewarding
users
with
Whack’em
Tokens
when
they
amass
certain
points.


This
follows
the
trend
of
building
communities
and
retaining
users
rather
than
spending
them
through
in-app
purchases.
Users
can
start
playing
in
the
next
generation
of
gaming,
collecting
rewards
that
are
correlated
to
their
activity
in
the
ecosystem.
Gamers
can
be
part
of
this
next
generation
by
checking
out
the
official
Telegram
channel
of
Whack’Em
TON.


The
Web3
RWA
Foundation
emphasizes
a
strong
commitment
to
excellence
and
innovation
in
the
development
of
the
Web3
space.
This
exciting
new
game
also
relies
on
BitStack
Developments,
a
leading
software
and
blockchain
solution
in
the
market.


Anyone
who
would
like
to
know
more
about
the
game
of
Whack’em
TON
can
check
out


its
official
website
.
For
information
about
the
development
of
the
game,
the
social
media
pages
below
share
regular
updates
on
Whack’em
TON.



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(Twitter)
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