Big Time Generates over $100M in Revenue since Preseason




Austin,
United
States,
March
28th,
2024,
Chainwire

Innovative
game
developer

Big
Time
Studios

announces
that
its
highly
anticipated
free-to-play
multiplayer
action/MMO
RPG
Big
Time,
has
generated
$100M
in
revenue.
According
to
the
team,
players
transacted
a
total
volume
of
over
$230M,
without
selling
a
single
token.

“Success
in
Web3
gaming
hinges
on
creating
compelling
experiences
with
a
player-focused
economy
at
its
core,”
said
Ari
Meilich,
CEO
of
Big
Time
Studios

Big
Time
combines
the
intense
combat
and
dynamic
gameplay
of
action
RPGs
like
Diablo
with
the
vast,
explorative
realms
of
MMOs
like
World
of
Warcraft. Players
are
time
travelers,
plucked
from
the
dying
embers
of
the
cosmos
to
join
the
ultimate
crusade
for
mankind’s
survival.
The
fabric
of
reality
is
tearing
apart,
and
the
epochs
of
history
are
colliding.
Players
fight
to
preserve
the
human
legacy,
in
all
its
beauty
and
folly.  

Players
engage
in
hard-fought
battles
through
procedurally
generated
dungeons,
accomplish
objectives,
and
collect
essential
resources
for
crafting
valuable
virtual
goods
represented
by
Non-Fungible
Tokens
(NFTs).
No
crypto
tokens
are
sold,
and
this
unique
approach
blends
gaming
excitement
with
the
innovative
world
of
digital
collectibles:
all
collected
in-game
rather
than
given
away
or
available
for
purchase
outside
the
game.
The
only
purchasable
items
are
Time
Crystals,
the
game’s
non-crypto
premium
currency
used
for
in-game
activities
like
crafting,
upgrading
gear,
recharging
items,
or
accessing
premium
content.  

“Our
fair
launch
strategy,
with
no
tokens
for
the
team
or
investors,
underscores
our
dedication
to
a
player-first
gaming
universe,
where
rewards
are
awarded
solely
through
gameplay,”
said
Meilich.  

Big
Time
Studios
levels
the
playing
field
by
prioritizing
the
player
community
through
this
novel
approach.
Tokens
are
collected
through
in-game
activities,
preventing
non-players
from
purchasing
their
way
to
success.
This
commitment
to
fairness
and
inclusivity
sets
Big
Time
apart
in
the
Web3
and
traditional
gaming
industries.

Big
Time’s
successful
Preseason
launch
continues
to
shatter
doubts
about
the
viability
of
Web3
games,
setting
new
standards
for
what
is
achievable.
The
game’s
entertainment
value
and
economic
incentives
have
captivated
highly
active
players,
dispelling
skepticism
and
showcasing
the
immense
potential
of
Web3
gaming.

“We
are
a
game
company,
first
and
foremost,”
Meilich
stated.
“Our
biggest
priority
is
delivering
an
amazing
game
with
immersive
gameplay.
Players
want
entertainment
value
and
a
game
that
is
Twitch-worthy.
This
approach
has
differentiated
us,
and
in
light
of
its
recent
successes,
signals
we’re
taking
Web3
gaming
in
the
right
direction,”
said
Meilich,
emphasizing
Big
Time
Studios’
dedication
to
delivering
high-quality
game
experiences. 

Looking
ahead,
new
features
and
updates
will
further
enhance
the
immersive
gaming
experience
and
ensure
that
Big
Time
continues
to
lead
the
Web3
gaming
industry. 

For
early
access
and
to
dive
into
the
adventure
that
awaits
in
Big
Time,
users
can
simply
join
the
Big
Time

Discord

community
and
ask
for
an
access
code.


About
Big
Time
Studios

Founded
in
2020,
Big
Time
Studios
has
become
a
leader
in
Web3
gaming
with
its
main
title,
“Big
Time,”
a
multiplayer
action
RPG
that
combines
fast-action
combat
and
adventures
through
time
and
space.
Unlike
typical
Web3
games,
it
empowers
players
by
distributing
tokens
directly
in
the
game,
avoiding
sales
to
investors
or
team
allocations.
The
game’s
preseason
launch
in
October
led
to
a
$37
million
revenue
in
Q4,
with
projections
of
$80
million
for
Q1,
highlighting
its
success
and
the
company’s
significant
impact
on
digital
gaming.
Big
Time
Studios
continues
to
lead
in
innovation
within
the
Web3
gaming
sector.

Contact



CMO

Michael
Migliero

Big
Time
Studios

[email protected]

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